Making Fun of ---------- _ Shane, The | ______| | | | | | | | |_____ /-\ | | | _____| \-/ | | | | _ _ ___ ______ | | | | | | | | \ / __ | || | | | | | | |-- | | | || || | | | | | _ | | | | | | || || | __ | | | |_| || | | |_ | |__|| || |_/ / |__| |____/ |_| \__| \____|_||___/ _______________ _ / / / / / ___________/ __ / /_ / /_________ ____ _ _ __ _ |_ / / _| ____ _ _______ __ __ / _________/ / __/ / / / / / / / / __/ / /______/ \ \ / / / / | | / / / /---/ / / / | | / / \ \___ \ \/ / / / | |/ /| / / / / / /____ | |/ /| __\ \ \ / /__/ \/_/\_\/_/ /_/ /______/ \/_/\_\\______/ /_/ WALKTHROUGH ---------- NES/Famicom 1990/1987 ---------- FAQ & Walkthough THIS WALKTHROUGH SHOULD BE VIEWED WITH MS-DOS, WORDPAD VIS. AGE C++, MS-WORKS, etc.. Created by Genius L. Beanius(Will Koinlink) (c) 1997,1998 zermetallif@hotmail.com --------------------------------------------------------------------------- Version 4.01 January 1998 Created with Vis. Age C++ --------------------------------------------------------------------------- Updates: 1.0 Dec.1997:Made up my very first walkthrough on Final Fantasy I 1.1 Dec.1997:Mentions that needs to be opened with WordPad or MS-Word... 2.0 I spelled check(a little bit) this walkthrough to be perfect for this walkthrough. 3.0 did that spell check through all and updated the whole walkthrough again so that Andrew Vestal won't say "This information is already written on Zach Keene's(but he hasn't updated since 1996)walktrhough." But, AV put the walkthrough on here, so I want him to give out any mistakes... Oh yeah, I have nothing against Zach Keene or Andrew Vestal, so don't get ideas. 3.1 beat it and added some extras 4.0 added the "FAQ" in case you start asking anymore questions 4.01 added Anna and someone I mentioned elsewhere in the deedeecations(well, I want to call it that) page ---------------------------------------------------------- Table of Contents ---------------------------------------------------------- 1.0 Updates 1.1 ToC 2.0 Dedications 3.0 Jobs 3.1 Job-Mixing 4.0 Misc. NES, Famicom, etc. 5.0 Frequently Asked Questions(FAQ) 6.0 CH1 Starting out in that Weird Kingdom 6.1 CH2 On to Mayota's Cave and then Provaka 6.2 CH3 Elf Land 6.3 CH4 Marsh Cave 6.4 CH5 Dwarf Cave 6.5 CH6 Melmond, 4F1 6.6 CH7 Crescent Lake 6.7 Changing Point 6.8 CH8a/b or 9b Ice Cave 6.9 CH9a The Climax:Castle of Ordeals 6.8 CH8b or 9b Volcano 6.9 CH10 Get Crackin' with Kraken 6.10 CH11 How to Get to the Floating Castle 6.11 CH12 Floating Castle 6.12 CH13 The REAL Climax: 2000 back in the Temp. O' Fiends 7.0 The So-Called "Secrets" 8.0 HP and MP results 9.0 You can leave now.... ---------------------------------------------------------- Dedications ---------------------------------------------------------- First off, I dedicate this to my creator, God. He is everything and, well, if it weren't for him, I wouldn't have the game in the first place. Now that I said that, there's going to be some words here that seems like I don't know God, but the truth lies here. Second, I dedicate this to Shane "Sodapop" Sirotiak, my idiot best friend and the person I'm "making fun" in this walkthru and who was named here to help me with this walkthru(Actually, he was a Bl.MAGE and really stinked on HP). Third, oddly, I want this to be dedicated to two people, one of which I'm not going to name, just in case Shane is reading this. Anna Laura Sherrard is the name I can pick, so there. Let me make another quest so I can mix these jobs and get a better understanding for you. Last, I dedicate it to, me(you stupid...)! I took the boring time to help you out so there can be another walkthru for FF1 and other stuff. If you're setting this on your page, I'd better get some sort of recognition.. ---------------------------------------------------------- Jobs ---------------------------------------------------------- You stupid, didn't you look at your manual? Gosh, I tell ya, of you didn't have this walkthru, you'd be lost with Zach Keene's. Here's the table to explain: Job | Special | Updated | Special ---------------------------------------------- Fighter| The fighter is the |Knight | The knight is simply |strongest of the | |upgraded into a better |beginning part | |fighter. He, can carry |of your game. | |all weapons and armor. |Have at least one. | |If you're having two, |One for starting the| |knights, xcalbur and |game, I mean. | |masmune are two swords you should | | |keep. --------------------------------------------------------------------- Bl.Belt| The Black Belt _is_|Master | He's better in FF3j than in FF1. |the fighter, he just| |He's good, but nothing compared |sucks more on HP, | |to Knight, in FF3. Most definately |never has MP fights | |now, don't equip him unless it's |with no hands. If | |better than no hands. |your quest is damage| |And for 8000 DMG, get this fool to Lv.50 |buff him to lv. 50 | |without weapons, fast him, and fry |and fast him frying | |CHAOS >:)! |CHAOS(either jobs) | | --------------------------------------------------------------------- Theif | The theif is okay, |Ninja |Like the 8-bit FF3, he can equip |bad HP. He's useful | |EVERY weapon. He has up to level |for better escaping.| |4 black magic, unlike the knight(in this game) |He can use a lot of | |who has up to lv. 3 white magic. |fighter swords, but | |He's a great fighter now! Get him! |not as good. | | --------------------------------------------------------------------- RedMAGE| Well, he is a good |RedWIZARD| Well, he can learn more Bl. and |fighter, and a good | |wh. spells, and is exact like fighter |magician, but noth- | |but still not that good. Don't use .. |ing compared to Bl. | |the Red.MAGE if having up to lv.6 magic is. |Mage or Wh.Mage. | |okay. Unless you want NUKE and LIFE2 |Same with fighter. | |(possibly areisu for you Japanese guys.), | | |he is a worthy ally. --------------------------------------------------------------------- Bl.MAGE| Ah, the great mage |Bl.WIZARD| He can learn ALL of the bl. magic |of black magic. Get | |spells! For his last weapon, |him! He's not good | |get catclaw(on him?). The rest |at fighting or HP, | |of the lv. magic isn't far away, so get |but I put him ahead | |it! |of the white mage | | |because he can do | | |2hits! at Lv14 and | | |she can't. Greatmag!| | --------------------------------------------------------------------- Wh.MAGE|Oo, she's a better |Wh.WIZARD| She can learn it ALL! Well, wh. |fighter, ah, she has| |magic anyway. She does a good job |better HP than | |and looks possesed. She needs a |Bl.MAGE, but her | |hair job, but how many of them |Wh.Magic is nothing | |don't? Fix her up on magic, quick! |that harms(exceptfor| | |HARM1-4 which kills | | |the undead), but it | | |she can cure when | | |not using the 99 | | |HEAL potions. | | --------------------------------------------------------------------- END! ----------------------------------------------------------------------------- Job Mixing ----------------------------------------------------------------------------- Okay, you started your game. Here are some great ways that friends, NP, and people on Square Net have said for job mixes. Fi/Fi/BM/WM-My choice! Beginner's job mix Fi/Th/BM/WM-if you've beaten it, choose this! Fi/Fi/Fi/Fi-Great HP, but bad magic(who cares?) Fi/Th/RM/WM-This was my third choice Fi/BB/BM/WM-pretty much the average one Fi/Th/BB/RM-This is powerful, but not good, magic-wise BB/BB/BB/BB-My little brother tried it. BM/BM/BM/BM-one word, HP and it stinks WM/WM/WM/WM-that's real stupid, fighting wise. all you can do is HARM and run... Of course, there is no WRONG way to mix this, but I've been told these are the popular ones so if you want, you could choose these... ----------------------------------------------------------------------------- Misc. NES, Famicom, etc. ----------------------------------------------------------------------------- Well, here's the odd respitory of the FAQ... This contains some info on the game versions, etc. You may have asked why it says: (c)1987 SQUARE (c)1990 NINTENDO Well, SQUARE had Woosely translate this in 1987 so it's been there since. But if you've read the box, you see Nintendo had some business. Well first off, FF1 IS NOT A "KILL THE DRAGON" GAME. Nintendo published the game so they screwed up on it. It's not how they're making it look on the box. That's how come it says "(C)1990". Nintendo didn't publish until that year so we Americans didn't get it out on the NES until 7/90. The Famicom version? Well, the Game Pak (why do they call it that?) is different, but as for the game, just the cussing from Garland was taken out. Oh yeah and reisu was changed to "LIFE", okay, okay, many things were changed. But, the crosses to hearts seem to be the most popular. Yes, the etc. Now on playing this game, I admired both but especially my own box and dox(yeah, I see you guys playing on the ROM.) Well, I'm glad I'm NOT playing the ROM. I'm enjoying my own cartridge on my NES and don't want the Famicom or ROM. The ROM was simply created by some computer electronicians and choked on the job. They first, f***ed up on the music. They took out the attacking and being hit SFX. The music, sounds like a screeching cat compared to the NES/Famicom version. I know all this because I have been a ROM enthusiast and quit cold turkey because of the dangers. I then tried collecting all 11 by buying them. Well, I have a lot of FFs(don't think I just like this one and am not obsessed with Final Fantasy. I've played all seven.) They also made a very bad(well, I have to censor) job on the graphics comapred to the real version. The graphics were to light and you didn't seem to fight a lot. While I was playing the real version, I noticed I tended to fight more for money and XP to get higher HP. Yes I did that on the ROM, but, I didn't want to gain that much HP and had that much time (none, but managed to get to Lv.21 with 3 orbs). I will gain up my levels to the highest, 50(not 99 for you FF alumnis). That nearly ends the head of the FAQ and the walkthru. The legs of the FAQ section are 7,8 and 9. Now, on with the part you want to read!(I don't like you, you could've read this, ya know!) Now, you should know now, that there is a sequal, for SNES or Famicom. Well, this has to do with the Famicom version of FF2j. It seems that NoA wouldn't let this one be translated because it was too much like FF1. Well, according to my editorial, no, it is not. First off, it had characters, real ones who had feelings. How is this like FF1? Okay, they said graphics. WHAT DO YOU EXPECT?! Of course they are. They have the best graphics for NES or Famicom, you can't make it any better, and it seemed to sell well, but anyway, think, many things would be taken out. ----------------------------------------------------------------------------- Starting out in that Weird Kingdom ----------------------------------------------------------------------------- You did pick a good mix on your characters, right? Well, here you are at Corneria. Let's buy some weapons and armor, eh? You start out with a ridiculous 400 giru but it's all you have. So, you spend the giru you can like this: Fighter(s)-Wpn:Rapier Amr:Chain Mag:no Bl.Belt(s)-Wpn:none Amr:Wooden Mag:no Theif(s)-Wpn:Rapier Amr:Wooden Mag:'' RedMAGE(s)-Wpn:'' Amr: '' Mag:FIRE,LIT,CURE Bl.MAGE(s)-Wpn:SmallAmr:Cloth Mag:FIRE,LIT,LOCK(Roshku for the Japs, in case you never knew Lock's name in FF6) Wh.MAGE(s)-Wpn:Iron Amr: '' Mag:CURE,HARM You should have SOME giru left so save and go to the Temple of Fiends. Hey HEY HEY! Don't go to Garland yet, fight the guys you can afford at your HP level. Get to Lv.3 and whack Garland. If you don't wanna look at your chart, here. GARLAND/GARRAND HP:108 MP:I DON'T CARE Normal way to defeat it/him: ----------------------------- Well, all your fighting guys fight. The Wh.MAGE should occasionally cure(but should fight). The Bl.MAGE sure use FIRE or LIT Quick and Dirty way to defeat it/him: -------------------------------------- Repeat that step but your Wh.MAGE should always hit him(you are on Lv.3, aren't you?) He'll stop insulting you, he'll be used by the 4Fiends later so don't worry about him and his dang insults. ----------------------------------------------------------------------------- On to Mayota's Cave ----------------------------------------------------------------------------- Walk back to the Corner of ia(Corneria) and tell the king and princess your success. The princess gives you the LUTE from the Temple of Fiends 2000 years ago. So don't think you won't need it, you're going 2000 years back at the end. The king opens up the bridge. Okay, before you leave, visit the invisible woman. To see her location, stop by Square Net and look at the image(notice the fighter looks different, that's because he's not a fighter, he's a knight.) All right, they make the farting noise and continue. You reach the bridge with the infamous Final Fantasy song. Now, don't start going east unless you don't want to listen to Mayota. Her cave is far north of this bridge. If you're lucky, you'll fight some ogres, ripe for the picking. Mayota is missing her CRYSTAL which the Dark Elf, Astos who looks similar(but everything in FF1 almost does) to the one in FF4(FF2US). Getting her eyesight back is in the next chapter, so ignore her and go southeast, to Provaka. No no, wait, you've reached the town, don't do anything. Don't buy the weapons, maybe, buy the magic, but sleep and the clinic are only important. Well, you've rested now, so leave the town and walk far south. Nothing's there right? Well, some OGREs and GrOGREs roam here. Even though your weapons aren't that good, you can kill them alive with good HP. Keep fighting until about 4200 giru and you got it. See, that's how my HP was outstanding in the beginning. Well, rest, save, and fight the pirates. These guys can be called bosses(you can't fight them anywhere else.) You got a ship. The punk says you can only land in ports. That's good you read that beause the north doesn't have any. The old geezer speaks of Melmond being in trouble. Ignore him, because like Mayota, it's a few chapters away.. PIRATES x 9 HP:6(each) MP:I DON'T GIVE THAT OUT Normal way to defeat it/them: ----------------------------------- Well, since this part goes for impatient, weak people, have the Wh.MAGE heal and let everyone else hit. These guys suck like the IMPs. Quick way to defeat them: ---------------------------------- There is no dirty way. You're too strong. Have everyone whack the guys and if you had any "ra" or "2" spells, you could easily kill them with the Bl.MAGE ----------------------------------------------------------------------------- Elf Land ----------------------------------------------------------------------------- Ha, ha ha, it is Mandark, Dexter's rival! HA, ha ha! Anyway, this is where you get Mayota's eyesight back(I wouldn't. That mean (censor)!) Take this ship(yes, ship) southwest until you reach a port. Just so you know, you're stuck in this sea until you finish this chapter so don't try going elsewhere. Go in the weird looking, Kashuon-like castle. All the elves say there prince is in a deep sleep in favor of Astos(him again), the dark elf. What do you need? Mayota's HERB but don't you have to give her her CRYSTAL. Well, gain to about Lv.8 or 9, buy any the silver sword for the RedMAGE and Fighter and other weapons for anyone else, items or magic(FIR2 and LIT2 are the only important now) are good to stock up on. Well, you may have checked your map(At Mayota's Cave, the brooms say "Push B Select" ?ouy t'nac, sdrawckab daer nac ouY(You can read backwards, can't you?) Well, near the Elf Land is the Northwest(That must've took months to think) Castle and the Marsh Cave far south. Or far west of the Elf Land. Go to the Northwest Castle. Unsuprisingly, you can't open the door except one because of the mystic KEY which you get too. Astos-- er uh the Lone King lost his CROWN. He said Astos ALLEGEDLY stole it and went to the Marsh Cave(how come I didn't see him there? There's the tip off he's not a king) Take your feet to the Marsh Cave. ----------------------------------------------------------------------------- Marsh Cave ----------------------------------------------------------------------------- Well, the cave, if you want to save time, rounds up like this: Floor 1:Walk south to the small room and take the ladder downstairs. Floor 2:Well, in the two small rooms(you can go into three rooms), they contain sucky treasure, but you want to SELL SELL SELL so open 'em. Walk east now to that room and take the stairs. Floor 3:Um, well, first, open the first row of rooms of treasure. On the third, walk down until you've got to the third row. Open the treasure here, too. Go to the second room. You fight two wizards who can easily be taken out by LIT2. You open the chest and find the CROWN which you'll need in the Climax. You've reached this place, walk out this cave and return to the Elf Town.(where was Astos?) Sell all you've got and sleep. They say you need to save because of Astos, but even if you don't have the Fi/Fi/BM/WM team, you shouldn't worry. Only once outta five times has Astos casted RUB. Astos shouldn't be a problem. ASTOS HP:168 Normal way to defeat it/him: ---------------------------------------------------------- Well, have your warriors fight, Bl.MAGE(don't for RedMAGE) do ICE2(if you have it) or FIR2 or LIT2. Your Wh.MAGE heals. Quick and Dirty way to defeat it/him: ---------------------------------------------------------- Simple. Buy FAST, cast it on everyone who will fight. Then, repeat the step above and he's dead in one round. The blockhead gives you the CRYSTAL. Hop into your boat and dock and the port south of Mayota's cave or northeast of Corneria. Give it to her. She gives you the HERB. Get away from that (censor) and give the HERB to the nurse. The prince will give you the key, ending all the dumb "This door is locked with the mystic KEY" messages. Open all but I must say, if you don't want to open them all, go open the doors in Corneria to get TNT. Your canal is waiting at the Dwarf Cave. ----------------------------------------------------------------------------- Dwarf Cave ----------------------------------------------------------------------------- Don't start e-mailing me for directions. You should have a map in your box, but from the only port to the Elf Land you can take, go north, west and short bit, then dock at the port. There will be a cave southwest and that's the Dwarf Cave. Everyone says "Hurray!!" or speaks of Nerrick. There will be a Dork, or Dwarf saying his ADAMANT is exhausted. Getting that is FAAAAAAAR away from now. That's CHAPTER 12!!! Nerrick is far down from these houses. You have no choice but, when you talk to him, you give him the TNT and you have a canal to escape to Melmond. And the Cresent Lake. Well, go in and get the treasure. Most you should sell, but the silver armor is for RedMAGEs so if you have one, give it to him. Leave the cave and it's time for some action with Lich. ----------------------------------------------------------------------------- Melmond, 4F1 ----------------------------------------------------------------------------- This chapter should explain the first Four Fiend and where they align. Melmond looks like hell. The Vampire, whom which you later battle and should whack, has done this and the townspeople won't fix it up. He destroyed the clinic so LIFE is very plentiful. Ah ah ah, don't go killing him yet, take your ship close to the border of the Marsh Cave, and sail west. You'll reach the Crescent Lake. Well, fight all the Scrops, Trolls, Bull, Giants and Cobras. Once you think you need to, rest and save at the INN. If you have over 6000 giru, now I suggest you begin buying 99 heal potions. After minutes of bordem, continue your fighting. Until about Lv.15 or you choose a reasonable limit, return to Melmond, but remember, you came to the Crecsent Lake to get the giru for magic and the steel armor. Once you've bought all that off, or that armor, head to the Earth Cave, south once you get off that border. The cave shouldn't be blue with a giant there, that's for later. The Earth Cave goes like this: Floor 1:Well, if your getting more giru, buy some houses. Notice the path north of the center and the stairs. Follow it. You'll fight Earth but you should easily toast him. Open the chest and then return to the stairs. Head west for more giru and XP. Here is the Wall of Giants. What I mean is it is a small corridor of Giants and Iguanas(they look identical to the ones if FF6 or FF3US). In a couple of battles, you should be rich. If you did that, leave the cave, rest at an INN, not a house and return to the cave. Back at the cave, you walk east to that end. You walk south to the stairs. Floor 2:Now that you have 99 HEAL potions and is okay, you shouldn't have a problem. Walk clockwise starting up then to the end of the room. You'll get some treasure you will sell and the Crescent Lake. Take the stairs. Floor 3:Okay, head west. You run into the VAMPIRE, the fag who destroyed Melmond. Although he may seem, he's not a boss. Kill him and open the treasure. Oh yes, remember Dr.Unne's spot, you'll need him for "Get Crackin' with Kraken". You have the RUBY. Leave the cave and go to the blue one with the giant, saving with a house or buying the magic you can and walking to that cave. This cave is pretty self explanitory. But if your fighter(or whoever) does not have a silver sword and it IS there strongest weapon so far, give them the axe. Use the steps and walk south. You've reached Sarda's pad. Talk to him. The ROD he gives you is for Floor 3 of the Earth Cave. Return there and go to the stone plate. Use the rod and it'll explode. Walk down. Floor 4:Head left until you get those stairs. If you have a SOFT and want to fight Coctrices and get some treasure, do so. Floor 5:Just head north until you can go west. Go west then continue south until you reach a door with some weird things on the top. That's always a tip off the fiend is here. Now that we've got here, here's a question: These are fiends of Aristotle's elements, right? Then why are they destroying their element? Shouldn't Lich, Kary, Kraken and Tiamat or Land Turtle, Salamander, Kraken(again) and Paladin (from FF3) or Milon Z., Kainazzo, Valvalis and Rubicant nullify their element and treat it? Not wreck it and destroy it's kind? Enough, kick Lich's butt. LICH HP:400 Normal way to defeat it: --------------------------- Well, just let the warriors smooth him out. The MAGEs should cast FIR2 and/or HRM2 or 3. He should die a couple of rounds. Quick and Dirty way to defeat it: ----------------------------------- Have all warriors be fasted. The MAGEs should cast their strongest magic such as FIR? and HRM?. This bag of bones should be exterminated soon. You should be happy. He can't NUKE you yet(he can and will, if you don't kill him first in the last chapter, 2000 years back), so be thankful. Way to go you've got your first orb. Exit by walking up and return to Melmond. ----------------------------------------------------------------------------- Crescent Lake ----------------------------------------------------------------------------- What a nice rest, eh? Well, return to the Crescent Lake for the O(circle) of Sages. Buy the magic you can, restore on HEAL potions, sleep and talk to the sages. Since they want Kary and the rest of the fiends gone, one gives you the CANOE to go to the Volcano. This is partly why the is a changing point for those who may not want to go or is way strong to take the test at the Castle of Ordeals. This chapter was just some helpful tips into the next chapters. ----------------------------------------------------------------------------- Changing Point ----------------------------------------------------------------------------- It's getting there. The part of the game where you can go your own way. He are the catogories you need to know to continue: Ice Cave and the Climax of the CH8A-The Ice Cave is a must but it goes to CH8A. You get your airship and go to Cardia to go to Ordeals. Or, take the Ice Cave and stay at the lake and use your airship to fly there. Check yourselves to see where it is. Take your pick. But if you want to easily beat the game, you must listen to the two chapters regardless if you take the Volcano next or not. ----------------------------------------------------------------------------- Ice Cave ----------------------------------------------------------------------------- This is one of the HARDEST events in the game. Don't have so much pride(hey, I was watching Seven..). It's too complicated to explain the way but, remember Provoka? I told you to walk south? Hop in your ship go north to that port. No, go to that river and go north, but not the farthest north. Go west and follow that path. The cave awaits. You have some houses, right? Use one and go in. Floor 1:Well, the first set of stairs you see, go up it. Floor 2:Anyway you go, you'll end up at the end of the room so it doesn't matter. Floor 3:This one is too hard. Floor 2B:Find the treasure then go into the big room. Whatever pitfall you choose, you'll end up in the same room. Floor 1:Well, there's treasure west and southwest of this room. Kill anyone if you want. But focus on going south then heading north- east. Floor 3B:In a huge room. Continue to the next room. Get some treasure and the nearest steps if you have close to 99 HEAL potions. Floor 2B:Refresh yourself and prepare to take on the Eye. EYE HP:162 Normal way to defeat it/him: ----------------------------- Use fast. Anything that blocks his spells is good. Eye can be hard. He hits with STONE, RUB and XXXX(not a movie rating). But since you are even stronger, he shouldn't be a bother. Quick way to defeat it/him: ----------------------------- There is no dirty way. Use fast, then use ICE3 and have HEAL, HEL2 CURE, CUR2 and CUR3. Don't forget LIFE! Warriors hit, MAGEs use magic, except for RedMAGE. Ah you defeated him. Open the chest and get FLOATER. Go back to Floor 3B and then use the other stairs. Use your HOUSE and return to your ship. Sail at the end of this continent, but just go south. Go in your CANOE or that river, get out of it, get in the small desert, use your FLOATER and POW! You got your airship. Save immediately! ----------------------------------------------------------------------------- The Climax?!:The Castle of Ordeals ----------------------------------------------------------------------------- Didn't I tell you you need that airship? Cardia is those small islands. Go in every one, search it, loot it and when you talk to BAHAMUT, fly to the Castle which would be northeast. You know the location well, soar east to the closest plain you can park and do so. Use a HOUSE once at the castle(tip, you should replenish on HEAL potions without me telling you). An old geezer is waiting. Talk to him and he'll mention your CROWN. Go to the room northwest and get in the chair. Part 1:Well, go in that pillar Part 2:Go in this one Part 3:Go on the bottom pillar Part 4:If you're in that long hall, south.. Part 5: THe northwest corner? The nearest one. Part 6: Bottom pillar Part 7: Not the farthest, not the closest. The third one you see. Get the Zeus too! Part 8:stairs and you should know what to do here on out(No, don't cast EXIT, wait, you CAN'T! AHA HA HA HA!!!) You've got you tail at the end of the Castle? you are at the top. Take that chair. You can't cast EXIT since you aren't a wizard. Kill the Zombie D. Zombie D HP:268 Normal, Quick and Dirty way to defeat it/him: ----------------------------------------------- FAST and hit him hard. I don't want magic except for heal, life or cure to be used. He's too easy and he'll die in a minute, literally. Go back to BAHAMUT. He'll know that you took the test with the tail. He'll update your JOBS(And I already typed in what they are). ----------------------------------------------------------------------------- Volcano:Let's burn this **** up! ----------------------------------------------------------------------------- Fly to the volcano. The chapter is actually self-explanitory. The stairs are on the bottom, get your treasure but then, it changes. SO I'll start at Floor 3. Floor 3:Walk south then west. South again. Floor 4:You just want to head east. Floor 5:Southeast.. Floor 6:Southwest, Kary's sleeping and she gets mad. Kill her... KARY HP:600 Quick and Dirty way to defeat it: ----------------------------------- FAST won't be needed. If you kept your Ice Sword put it on your second knight or your ninja or RedWIZ... Your two warriors should whack her, ICE2 or 3 and CUR3 and HEL2. There, killed her.(I should be getting paid for writing this..) ----------------------------------------------------------------------------- Let's Get Crackin' with Kraken! ----------------------------------------------------------------------------- I love making fun of Kraken! The (censor) is not a problem. Oh great Shane, or Shan, you actually do something consecutive. You really suck Shane. Go ahead, tell the school who I allegedly like. I don't care. I spent hours on this walkthrough and I should be making fun of you. It's part of the walkthrough. Go chew yourself, you suck, you black wizard, you! AUGH, SHANE'S KRAKEN!!! RUN!!!! Ahem!... Now, you should go to that northwest continent on your map. Go to the desert to the top, buy the bottle, then ignore the bottle and take the river, stop by the town of Onrac, sleep, leave continue up the river take the waterfall, work your way west then at the end go south go in the room, kill the enemies, talk to the Robot, he'll give you the CUBE, open the chests, cast EXIT and return to the airship. Go to Gaia, the town in a valley of mountains. If your have money, buy some magic but focus going up north. North, north, then when you see a pirate, west, go to the fountain, open the bottle, you've got Oxayle and return to Onrac. Remember equip the Ribbon and Defense of your first fighter. Take the sub. Now we're crackin'. Everyone in Onrac speaks of the mermaids. We'll find the. Northeast, northwest leads to Kraken, who cracks up. Anyway you're in 2A, get the chests and return to the stairs. Head south until you reach stairs on the south of 2B. Okay, here are the Mermaids. Talk to 'em if you want, you're not fighting, I don't think. Head north and take the long corridor west. There's only one cabin you can enter. Go in and take the treasure. You'll get the SLAB of bacon that Dr.Unne's brother spoke of. Leave the Water Temple and refresh if needed. Otherwise, start at the beginning. Remember I said "northwest leads to Kraken?" GO northwest. In BASEMENT 1A, you should head north. Okay, go up the stairs. Shane you fag, why are you getting poisoned by lobsters? Next stairs! Floor 3C:This is too hard like in the Ice Cave. Floor 4:Head southeast. Take the stairs. Floor 3B:Head northwest. Kraken lies here. Who will crack? You or the cracking Kraken. KRAKEN HP:800 Normal way to defeat this it/him: -------------------------------- HEAL and HEAL quick. HEL3, and CUR4 can do the job. Whack the Krak with lightning (sandaga, LIT3) and have those warriors fasted if they can't do at least 4 hits! Dirty way to whack the (censor): --------------------------------- Fast, this is why the Kn/Kn/BW/WW is a good team. Fast the two knights, then sandaga or LIT3, the CUR4 and HEL3. He's cracked. You finished off Kraken, good work! You played the right song, Nobou! ----------------------------------------------------------------------------- How to Get to the Floating Castle ----------------------------------------------------------------------------- Let me tell you. Level up, now's the time. I don't want you exceeding or going anywhere. Level up to around Lvel 30, after you do this: Fly in the airship. Take your crew to Melmond. Give the SLAB of bacon to Dr.Unne-Cool. You now can learn a new language(no, not Japanese)! Now you go to that town, that covered by forest. It's a long walk, don't hesitate to fight. If you've already been to the town, you know they say "Lu....Pa?" Well, I'm telling you, the language you learned is theirs, and I forget what they called it. They speak of the Sky Warriors, but I thought in the end of the game they said... Oops, can't tell ya. Anyway, the Sky Warriors were light warriors, they lost, but they got the name because, they gave you your airship(or made it rather..). The Sky Warriors are those bats in the Temp. O' Fiends. You'll go there later. Now, we've cracked LICH, KARY, and KRAKEN, who are we missing? TIAMAT. Next chapter. ----------------------------------------------------------------------------- Floating Castle ----------------------------------------------------------------------------- The Mirage tower. Use the CHIME. EXIT constantly, you'll have to even if you had 600HP! MT Floor 1:Such a familiar song. In those doors, get some treasure. They're useful. Yes, stupid robot, I'm the master. Best recognize! Next steps! MT Floor 2:In the treasure room, just get outta the maze. You fight VAMPIRE(see why I don't call anyone a BOSS?). De-equip the defense and ice. Put the Defense on the second knight or ninja or RedWIZ. Have the sun on the knight. It'll be on him for a short time since the ADAMANT is here. Or in the Floating Castle(what a mechanical place for 8-bit). Take the ladder and go upstairs. MT Floor 3:The floor is self-explanitory. But, watch out for Blue Dragon. FC Floor 1:Get any treasure but the teleporter is in the north room. FC Floor 2:AHA, Mandark strikes again. Palom and Porom do it again! This time, at the 7-11. Southwest. ADAMANT. EXIT. Give the dwarf the ADAMANT. Equip Xcalibur on the knight and the sun on the other knight or ninja or RedWIZ. Sell the rest. Go back to the FC Floor 2 and the teleporter is south. FC Floor 3:Go east for treasure and west to teleport! FC Floor 4:You pick a way. I'll just be evil and confuse you ;O). Go east, then east, then south and back down south. Teleporter. FC Floor 5:North... north... TIAMAT! Hey get rid of "-MAT" and that's my niece's name. I wanna kick your old geezer fat, bloated, can't fight butt! TIA, MAN, MAT HIM DOWN TIAMAT HP:1000 A way to kill him: -------------------- If the (censor) kills your wizards, alas, you're two knights(if you have one) should finish him off. They're strong enough to stay alive. And they do. Last ORB, leave airship, Temple of Fiends. ============================================================================= ----------------------------------------------------------------------------- !!The REAL Climax!! ----------------------------------------------------------------------------- ============================================================================= Ah, you've come.. I suggest you get all your item, Lv. up and refresh yourself. Walk in the ORB in Garland's temple(whatever happened to him? Oh yeah, I know...) That song plays, you can't leave, head southeast. Just go south, east, then north into the stair. You fight Phantom, but I'm not putting him as a main enemy. Use the LUTE and go in. You'll be in the same place. So go back to where you started. Make your way west... Earth Floor- TMPoFNDS, 50 years ago: Follow the path. At the stairs, you fight Lich, 500HP.. I'm not putting it down, he'll die two rounds, max. Fire Floor- TMPoFNDS, 100 years ago: Here is a ProCape, if you are exploring.. Trek west to the big room.. Now head east, south and west. Kary is waiting with 700HP. Water Floor- TMPoFNDS, 200 years ago: Go south and whack the Krak wih 900HP Wind Floor- TMPoFNDS, 400 years ago: 4-SQUARE. The southeast one has a thing with Masmune. Anyone who says "Don't equip it on a fighter" is stupid. The first knight will have 77 DAMAGE(depending on your level, if it is small, yeah.) Anyway, who would equip it on someone who will be casting and not fighting(so there)!!! And the rest about 50-60. Equip on the first knight and give the second the Xcalbur or the Ninja. Tiamat is on the Northeastern square. Whack him and his 1100HP. Here's a tip: If BANE didn't kill you and you are at Lv.25-29, you are lucky. Without everyone alive, you're dead. A floor, the Temple of Fiends, 2000 years ago:No enemies, in no quantity. There are no enemies because you started off, when the Temple was new, then when the Earth Fiends ruled, years back into Fire, onto Water, onto Wind, the first enemies. You get off 2000 years ago, where monsters didn't exist. And that is the time loop, folks! :) Head for the center room as a quad space for a spoiler. What? Garland? You insulting me again? SO he was the brat sent 2000 year back(I knew that)! He doesn't just sit there ohh no, he warps into Chaos(KILL HIM!!)! Before I give his vitals, I recommend you be Lv.35-50 when killing him. NP recommends 25 and Zach Keene 35 well I'm giving a range. Prepare to fight. GARLAND/GARRAND/CHAOS HP:2000(duh!) The only way to whack him: --------------------------- This is the last battle. Make this worthwhile... Anyway, you want to whack his 2000 HP. He resists everything, he uses deadly magic,(also CUR4 which you want to prevent), deadly attacks: CRACK- you should know, it just kills ya (you'd better have ProRing..) INFERNO- 384 points max of fire damage to everyone (Ribbon or WALL work great!) SWIRL- 256 max physical damage to everyone... but you know the idea. Well, if you are below Lv.30 and everyone's alive, have your Bl.WIZ fast all your fighting warriors, TMPR them and secure them any other way(distract Garland). Also, get NUKE in hand and fire 'im. You white mage better help out as well. WALL first, then FADE him. If you were me, you would've been taking 1100+DMG off of him a round. With the Kn/Kn/BW/WW, he should die easily. But the controller down and watch the ending and learn something. You beat the game. The world is saved!! Hopefully, this happened, everyone remembers, and Garland realized from 2000 years back(he's real old), he should stay a good knight. Go brag to your friends and tell 'em you beat FF1(I'd better be mentioned..)! Happy FF1-ing :-) ---------------------------------------------------------- ========================================================== ========================================================== ----------------------------------------------------------------------------- The So-Called "Secrets" ----------------------------------------------------------------------------- I only know the ship (press A and B 55 times) And I don't know how to get the inviz woman. As soon as I get some Game Genie secrets, I'll stash it here. ----------------------------------------------------------------------------- HP and MP results ----------------------------------------------------------------------------- Well, those fighting chapters should get you going good. But if not, return to the previous area and keep fighting, you'll gain some levels. MP? Well, just try to have 1 on Lv.8 magic before fighting Chaos. You did well! ----------------------------------------------------------------------------- You Can Leave Now... ----------------------------------------------------------------------------- That's right, you're done.. Leave, leave reading this disclaimer... I am not responsible for your actions(so don't try any funny stuff..). Final Fantasy and there characters were made by Square Co, Ltd. and the Nintendo Entertainment System version was published by Nintendo. The Nintendo Entertainment System and was made by Nintendo as well as the Famicom. Also, this is not afflaited with any companies mentioned and not mention. This is solely mine and by stashing this anywhere on your site or elsewhere with permission, you are responsible for any other outakes(but this should handle it) All rights reserved. (c)1997,98 Don Wilcox There.. You can't do anything. SCAT! ---------------------------------------------------------------------------- ============================================================================ YOU HAVE FINISHED THIS WALKTHROUGH